|Dagur the Deranged|
|Title||Dagur the Deranged, Lunatic Kid (by Hiccup)|
|Family||Oswald the Agreeable (Father), Heather (Sister)|
|Friends||Savage (Former), Viggo Grimborn (Former), Ryker Grimborn (Former), Hiccup Horrendous Haddock III, Toothless, Shattermaster|
|Enemies||Alvin the Treacherous, The Screaming Death, Viggo Grimborn, Ryker Grimborn|
- "No one hurts Hiccup! No one... except me."
- —Dagur the Deranged
Dagur the Deranged was chief of the Berserker Tribe and sworn enemy of Hiccup. His ultimate goal was to take Toothless for himself, both to be his own personal pet and as vengance against Hiccup for tricking him, and eventually becoming an ally to the team. He does not appear in the original movie, but rather the spinoff TV Show DreamWorks Dragons instead.
Dagur wears the armor and weaponry of a chief. All green from head to toes, with straps, spikes and leather covering him. Metal covers his shoulders and knees, with his left arm covered up to his wrist, his right arm only sporting straps for maneuverability with his weapons. He is usually seen with a broadsword strapped to his back. He wears a large copper-gate Viking helmet rimmed with spikes, his red braid let out the back, and two crooked horns jutting over a foot above him. He has a hooked nose, green eyes and has three blue-streaks of war-paint across his left eye. His belt buckle is carved with the crest of the Berserker crest, the Skrill.Three years later, after being imprisoned in Alvin's dungeon, Dagur ended up with a shorter crop of hair, a messy bit of a short red beard across his chin with a huge crack-like scar across his right cheek (cutting through his eyebrow) to offset the blue paint on the right. He abandoned his helmet (most likely lost over the years) and wears an ornate tunic with a skrill design across it.
The title of "Dagur the Deranged" is actually quite fitting, as he is seen as violent and extremely unstable. At times he performs erratic acts without thought or reason, other than to shed blood and kill. He is especially eager to kill dragons, seeing them as nothing more than targets for his sadistic sense of pleasure. It is shown that while Dagur prides himself as a dragon killer, he has little regard to the sport, having brought his entire armada to assist him on his hunt for Toothless.
Aside from being considered certifiably insane, Dagur has an overwhelming sense of pride. As a result, he can be reckless and easily lured into a situation that puts him at a disadvantage. One such example was Hiccup challenging Dagur to a one-on-one battle between them and their dragons, despite Dagur's overwhelming advantage in numbers. Three years rotting away in Alvin's dungeon seems to have eroded whatever sanity he may have had left, leaving him even less predictable and prone to even more mood swings than before.
After becomign stranded on an island for months trying to find his sister, Dagur makes a dramatic change in personality. The months of isolation and alone-time have given Dagur much time to muse about his life, and has since changed his ways. He gave up his vendetta against Hiccup and dedicates himself to make it all up to him and all the others that he hurt. He becomes wiser, counseling those around him should he see signs of struggle in them, having experienced such feelings himself. While clearly having his temper and mad quirks, Dagur actively suppresses them and keeps calm despite all of it, laughing off whatever sort of insult or rut he comes across. He also develops impressive patience, giving Hiccup and the other riders all the time they need to trust him.
Dagur seems to hold a particular hatred towards his father and predescessor, Oswald the Agreeable. It is implied that Dagur killed him or at least took the position of chief by force, claiming he "lost his taste for blood". He becomes bitter and irritable whenever someone speaks highly of him (which is everyone) and hates it when people "smack their food", claiming that Oswald did this. He seems to possess no actual bonds or consideration with family in general, treating the sudden return of his sister and her violent intentions against him as if it was just another game or an everyday battle, with no actual ill-will against her despite her assassination attempt. His time in isolation eventually changed this dramatically, having spent the rest of his life to search and protect his sister, despite her hatred of him, and even sacrifices himself in order to keep her safe.
Powers and AbilitiesEdit
Dagur is an accomplished fighter and has shown to be able to face Alvin the Treacherous, and agile enough to hold his own, though he isn't above using unfair means in order to win. He's strong enough to pick up Hiccup easily with no sign of struggle and can force a Skrill to use its power by pulling hard enough to attack. He's clever enough to see through Hiccup's plan to have Astrid distract the Berserker guards to leave his invention to catch the Night Fury and knows that dragon root can make dragons go into an uncontrollable rage, using it as part of a bargaining chip for Toothless. In battle, he is not much when it comes to strategy, preferring to just charge forward at his enemy, using the Berserkers' ferocity and sheer brute force.
He is always seen with a broadsword strapped to his back, but has also been seen hunting with a crossbow and carrying a shield with the Beserker crest painted across it (though he prefers full on offense, claiming that he "never felt the need to hide in battle").
Dagur temporarily had control over a wild Skrill, tugging at it with ropes that he would hold onto for it to fire. However, the Skrill had absolutely no loyalty towards him and left him behind after accidentally shocking him into unconsciousness.
Role in the CrossoverEdit
Much like in the show, Dagur serves as a central antagonist to the Big Four, using every tactic in his arsenal to battle his enemies and usurp any force that stands against him. Unlike Alvin however, fanfiction writers like to broaden Dagur's character, maybe even finding love or at least some kind of compromise with the Big Four as a road to redemption or some form of epiphany.
Jack's sworn enemy, Pitch Black, would see the fear that Dagur imposes, picking at Dagur's insecurities towards his father to manipulate him as part of a plan against the Big Four.
While Dagur is not as inclined to seduction, his obsession with bloodlust and vengeance getting in the way of other "needs", Gothel is smart enough to find other ways of using Dagur to her advantage. Writers like to compare their relationship to that of Gothel and the Stabbington Brothers, with Dagur having much more than knives and some rope at his disposal.
Though Dagur has never encountered the Red Death (or any Seadragonus Gigantus Maximus, for that matter), he is familiar with the tale of Hiccup's battle against the Red Death, and probably has little to no understanding the gravity and power the monstrous dragon holds.
In many ways, Dagur and Mor'du have much in common. They both have a hubris that led to the destruction of their families and would do everything in their power to destroy their enemies at the risk of their people's own destruction. However, while Mor'du eventually become nothing but a savage animal, Dagur was left with nothing but his own savagery and slave to the non-existent mercy of Alvin the Treacherous.
EnemiesEditBarf and Belch, and the Beserkers retreated. Hiccup later met up with Dagur again on Dragon Island, happy to see Hiccup alive after the "attack" and kept going on about how he faced a Night Fury. Dagur then decides the two of them will hunt down the dragon together. He even starts calling Hiccup "brother," which he finds awkward. Dagur points out he and Hiccup are a lot alike: both are born leaders, sons of chiefs, and have fathers that had to be elimitated; the last one Hiccup quickly disagrees with. When Dagur learns that the truth about Berk's dragons, he feels betrayed and attacks Hiccup and Toothless. Hiccup beats Dagur, and he and he others head back to Berk, as they need to be ready when Dagur returns. After being defeated and telling the Beserker armada, Dagur tells them no one is to hurt Hiccup, except him, after he gets his dragon.
After losing the symbol of his people, the Skrill, to Hiccup and Toothless, Dagur's pride has taken a very severe hit and this has only made him even more determined to destroy Hiccup and his dragon.
Three years later, Dagur still refers to Hiccup as his "brother" in-spite of everything, acting as though he could potentially believe that this could be the case.
The odds of Dagur being able to see Jack may depend on the story. As a Viking who worships the Nordic pantheon, Dagur would most likely be able to see Jack Frost because of being familiar with the name of Jokul Frosti (Jack Frost's original Scandinavian name). For whatever reason, Dagur's Modern AU counterparts are commonly made as a sworn enemy to Jack, both possessing bad-boy personals (Jack being a harmless mischief-maker while Dagur is a dangerous punk) clashing on many occasions, leading to a bitter, violent history.
As one of the more violent tribes of the Archipeligo, DunBroch's history with the Vikings would lead Dagur and his Berserker armada to the Highlands, hungry for war. Merida, intending on fighting back, becomes a prime target and opponent for Dagur. Because of her strong nature and prowess, Dagur may take a liking to her as an opponent, but would be more interested in breaking her spirit first and defeating her as an enemy.
Dagur (and most other Vikings for that matter) represent everything that Gothel taught her to fear - ruffians with pointy teeth and nasty, cruel intentions for those ill-prepared for the world. Dagur would not see her as much of a threat considering her innocent and harmless appearance (unless she's using her frying pan). With her fair appearence, Dagur would also find the idea of "claiming" her as his woman appealing as well.